Showing posts with label EQ. Show all posts
Showing posts with label EQ. Show all posts

Friday, November 4, 2011

This will mean nothing to so many people...

... but my guild downed Ragnaros 10-man last night and I am so psyched. We spent a lot of our time working on the fight and it finally paid off as everything came together. I thought we'd get stuck up at the meteor phase but not even that could keep us down.

I've been in a few different guilds during my time in WoW and one thing they've always had in common is that they've imploded while I was there. Things just sputtered out, raid attempts went from scheduled to spotty and then large chunks of people left, spitting out macro'd 'goodbye' rants before the all important /gquit.

My experience with guilds hadn't always been that way. Growing up, my parents ran a successful raiding guild in Everquest for many years, making friends that lasted beyond the guild. I remember they even had guild meet ups when the Everquest convention was held in Chicago. To me, that was how guilds could and should be.

WoW was a lot different.


Anyhow, I've been raiding with the same guild since February now and while there have been many frustrating nights, we friggen downed Ragnaros 10 man yesterday and that was kind of one of those moments that remind me why it's worth it to play this game.

To the people for whom this post was just a bunch of nonsense words, I'm sorry. (And quite honestly impressed that you're still reading). I thought about explaining everything in more general terms, but it didn't read right. And it would be a bit like convincing someone who doesn't like dogs that dogs are great; no matter how I phrase it, it'll be boring.

Anyhow, so that's that. Go us. Also, did I mention we're recruiting? We're looking for healers and a tank and will certainly consider competent DPS. Our website is www.exitium-guild.com. And our unofficial motto is "A real raiding schedule for people with real lives." Or something like that.

Wednesday, October 12, 2011

Before World of Warcraft, There was Everquest

Believe it or not, I've actually been playing video games for more than three-fourths of my life at this point.

I've also been trying to convince myself I can learn how to draw for a good majority of that time.

The conflation of those two hobbies resulted in some comics from my younger years, based on mine and my sister's Everquest characters. I won't apologize for the artwork (check out the way I cleverly avoid drawing feet or hands!); I will only hope it will help you laugh at the ridiculous punchlines I set up. (Click through for full size!)

The original Mystrana was a clothie, just like the Mystrana today!


Sadly, the premise behind "Fighting Those Angry Dwarfs..." didn't inspire me beyond those two masterpieces. Luckily, thanks to the magic powers of scanning, they continue to be displayed for posterity.

I look back on these every so often and am always reminded of the little things in EQ that would never fly in the world of WoW - and that, honestly, I am glad don't.

For example, it's not that I just drew Mystrana with her spellbook because it was an interesting visual point to the plot of the comic but because looking at your spellbook was an actual thing you had to do in order to regen mana at a reasonable rate.

I know I've said this before, but I haven't gotten it down on my blog before, so here goes: I never even got to the highest level in EQ. I got to level 27. Between needing to group up to quest and level (as an Enchanter class, I literally had no way of soloing) and limited time through school and responsible parents that didn't let me stay up too late, I could never push past in to the magical 30's. Leveling was no joke, and a death meant experience lost.

I do not regret those days but do not think that I miss them.